Today we've started differently than usual. Usually we star with 30 second and time extends. Today we've started with 2 minutes and ended up with 30 seconds. I think I prefer this approach. I can clearly see the difference between the different times in my drawings.
Then we had to draw a human character in perspective. This was very tricky at first. But then we were told to exaggerate the body so it looks like from fish eye lens. While drawing we also needed to change our positions so we could see the model from different perspectives.
Friday, 25 March 2011
09/03/2011
Today we've started as usual with 1 min sketches.
Then the time was extended to1.20 and we had to use our other hand.
After few drawings like this we had to focus on the depth of our drawings. One of the most powerful method is using 'T' shapes. We had to start a drawing using circles and the add 'T' shapes where needed.
I'm not too happy with those drawings as I used the same thickness of lines through out whole drawing and it's hard to see where the 'T' shapes are.
Then another technique of bringing depth into our drawing. We had to start draw the figure as we would usually and then draw the nines across it just like we would wrap a string around the model's body.
This technique will also help us with 3d modelling. Now we will be able to tell where to insert edge loops.
Then the time was extended to1.20 and we had to use our other hand.
Once we've warmed up we came back to the last week's technique, which was drawing using circles.
After few drawings like this we had to focus on the depth of our drawings. One of the most powerful method is using 'T' shapes. We had to start a drawing using circles and the add 'T' shapes where needed.
I'm not too happy with those drawings as I used the same thickness of lines through out whole drawing and it's hard to see where the 'T' shapes are.
Then another technique of bringing depth into our drawing. We had to start draw the figure as we would usually and then draw the nines across it just like we would wrap a string around the model's body.
This technique will also help us with 3d modelling. Now we will be able to tell where to insert edge loops.
23/02/2011
Today we had a female model for the first time. We've started with 1 minute drawings. I found, drawing female character, much easier than male. It is probably because of curves. The female drawings are much more powerful and there is so much weight.
After 1 minute sketches we had to draw both using line of action and geometric shapes.
Today we were introduced to one more new technique. Which is drawing with circles. This technique helps with the depth of our drawings. We overlap the circles which creates feeling of perspective.
After 1 minute sketches we had to draw both using line of action and geometric shapes.
Then for the first time we were putting tones to our drawings. However, we only focused on the torso, as it is the biggest part of the body and very important in animation as it drives whole character.
16/02/2011
Today we've started as usually with 30 second sketches. After many life drawing sessions our tutor discovered that now some of us are getting lazy with drawing with the same hand. So next drawings we had to draw with our other hand. This made us think about lines and therefore the drawings were much more powerful, although none of us had much experience in using the other hand.
Then we were using the technique from the last week, which is drawing a figure using geometric shapes. Unfortunately I had to leave, so I only managed to do one drawing.
09/02/2011
Today we didn't have a model. Instead we were given a handouts with some new drawing techniques. We were drawing geometry shapes and were trying to understand them using perspective. Then we've attempted to draw human figures using those shapes. This technique will really help us with the depth of our drawings and also it's great practice before modelling a character in a 3d application.
02/02/2011
Today we've warmed up with 30 second sketches. Then we've moved up to 1 minute and to 2 minutes. For all of these sketches we could use whatever technique we wanted.
Then we were introduced to a new technique. To our drawings we had to add the lines which indicate the angle of certain parts of the body, e.g. hips and shoulders. We also had to add some vertical lines to see how far each part of the body is from the center of gravity. This technique will help us in 3d animation, when it comes to posing the character.
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